The 0.2 demo is now public! Introducing:
- Difficulty levels! Normal (the one you've seen until now), Hard and No-Life - good luck beating them!
- Difficulty level select menu (duh).
- Quicker menu transitions - hopefully it's all more convenient now.
- The score wouldn't reset on game over. Now it does!
- Small wording issue in Skill Window fixed :)
Enjoy and share your feedback! ^_^ Most of the above changes are thanks to community's suggestions and opinions, for which we are ever so grateful <3
Also, above are (very late) rewards that will go to all Patrons who supported us throughout January. As always, your support is what keeps us going - thank you!